QoS - Latias
QoS - Latios
Queen of Spades
owned by: Queen
QoS - VasiliaTheme
QoS - Vasilia (4)

Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods...illusions. Only the ladder is real. The climb is all there is.

Vasilia (known simply as “Lia” in modern times) is the daughter of the demititan son of Atlas, Nikias, and the titan Hecate. She is the former wife of demititan Thero, with whom she had three children: Aegon, Aerys, and Zoe. She was turned into a Nymph by her mother, after dying at her husband’s hands many years ago. After spending many eons in the Underworld, she – on her mother’s orders – has returned back to Earth. She spends most of her time trying to adept to the change of culture, and is residing at the Nymph Sanctuary at Camp Half-Blood. While residing at Camp, she is doing distant University courses, studying a combination of art, history and languages.

Full Name: Vasilia

Born: Unknown, roughly 20 years after the first Titanomachy

Age: She lost count, was turned in her 20s

Status: Immortal

Gender: Female

Species: Nymph (Lampad), former Demititan

Nationality: She’s on a fake American citizenship so…

Ethnicity: Greek

Sexual Orientation: Heterosexual

Romantic Orientation: Heteroromantic

Relationship Status: Single, and never going to mingle

Accent: Greek-ish

Birthplace: Somewhere in Greece

Native Language: Ancient Greek

Languages Spoken: Ancient Greek, English, Latin, German

Current Location: Camp Half-Blood

Zodiac Sign: No idea

Equipment: Bag, Phone, Clothes, Wallet with 'ID' and cash, First aid kit, Items for uni, drawing books, Complete Collection of the Grimm Fairy-tales, Ophelia by Jackie French, The Little White Horse by Elizabeth Goudge, The Chronicles of Narnia by C.S. Lewis, All the ASOIAF books by George R.R. Martin, Armour, Bow and Arrow, Monster Tracking Necklace, Dagger, Short-Swords, Whip, Tarot Cards, Grimoires, Amulets, Athame, Candles, Cauldron, Crystal Ball, Daggers, Elixirs, Golems, Herbs, Poppets, Stones, Symbols, Talismans, Totems

Bedroom: Here

Moral Alignment Lawful Evil, The Dominator

Owned By: Queen

Inspiration Behind Creation:

Love Interests Char/Owner:




Defining Trait 1


Defining Trait 2


Defining Trait 3




Moral Alignment




Fatal Flaw


Father's Past


Parents Meeting




Early Life




Father's Remarriage


Demititan Abilities


Monster Attack






Brother's Death


Discovering Her Heritage




Husband's Betrayal




Becoming a Nymph


Live With Her Mother


Returning To The Living


Signing Up For University




Father never talked about her. But sometimes I'd find him down here lighting the candles. He'd say she was beautiful.

Despite having been alive for thousands of years, Vasilia has always been considered as a beautiful young woman. While her real age or her age when she was turned into a Nymph remain unknown, she appears to be in her late teens or early twenties, and often claims she is twenty-one years old. Fitting for being born long before the first millennium, she is quite short, standing at only 5’3” (162cm) and weighing only 121.3 pounds (55kg).

Vasilia has black hair, often described as the colour of midnight. It’s long and straight, though it used to be curly, fitting the style of previous time periods. In modern times, she usually keeps it loose, except for training where she ties it up in a ponytail. In contrast to her dark hair, she has green eyes, often described as the colour of emeralds. This is complimented by her heart face shape, and arch eyebrow shape.

Due to her father’s relentless training, Vasilia is very athletic. She carries herself in a graceful manner, almost like a ballerina or gymnast. Her dark hair often brings her slight tanned skin tone and clear complexion. She has learned to be ambidextrous, especially in her fighting, though she was born left-handed. She has a soprano voice, and AB- blood type.

One of her most distinguishing features is the long scar on her right cheek, which she received during the lethal fight with her husband. However, while that may be her more prominent marking, it is not the only one. She has many scars along her torso down to her hips and along her breasts from the same attack. She has gotten a few tattoos since re-joining the world, like the inscription of the word “warrior” on her wrist, along with a tattoo of three eagles – one for each of her children – on her back. She has a birthmark that faintly resembles the twin torches symbol commonly associated with her mother.

Vasilia, due to being eons old, has a very sophisticated and mature style. She is often seen wearing dresses and boots, sometimes high-heels as well. During the colder months, she is often seen in stockings and warm leather jackets. During summer, she is often wearing bikinis or other “beach” clothes, preferring to spend her time swimming than doing any work during her “vacation”. Her clothes tend to feature darker colours, due to having lived in the Underworld for many years, and dark purples and black are a common favourite.

During training, Vasilia is often wearing her armour, which (unless “activated”) consists of: a top, skinny jeans, boots, leather jacket, cap and gloves, and she carries sunglasses and her backpack with her as well. When “activated” it looks like standard Greek armour, and functions the same as well. During formal events, she is seen wearing ballgowns in gold or silver, with black. She wears hand gloves along with her favourite pieces of jewellery.

Being allowed (forced) to spend her time in the world of the living, she often chooses to accessorise. She is commonly found with her necklace, which has the ability to track monsters, but she also wears various earrings and bracelets, depending on the situation. Especially when she is at university for exams, she has her backpack with her, to carry all her books, though she also uses it on quests to carry her magic equipment and reading material. During the colder months, she wears scarfs/shawls and gloves. Due to having trouble dealing with the light, she often wears her sunglasses.

Vasilia’s make-up choices often varies, though she is often wearing as minimal as possible, except for special occasions. She usually wears simple foundation and concealer, especially to cover up the large scar along her face. When in the mood, she adds natural colour eye-shadow, and dark eye-liner. When going out, she usually adds dark lipstick to the assemble, and choses darker, more prominent eye-shadow. During formal occasions, she can occasionally be seen wearing mascara.

QoS - Vasilia (1)
QoS - Vasilia (3)

QoS - Vasilia (6)

Lia ~ Lampad
Owned by Queen

-Queen of Spades

 – "Chaos isn't a pit, chaos is a ladder."

The Gods have no mercy, that's why they're Gods.

  1. As they are nymphs they do not age, remaining eternally young.
  2. They have a telepathic/empathetic connection with nature and other nymphs
  3. They are stronger when in the underworld
  1. They can shadow travel
  2. They can cast a levitation spell on themselves for short times, the longer they levitate the more power it drains.
  3. They are able to use some healing spells to heal minor wounds.
  4. They can curse objects and make them ineffective for a short time, or they can bless objects and make them unbreakable for a short time
  1. They have innate knowledge about the Underworld.
  2. They are able to read and interpret tarot cards.
  3. They are able to use crystal balls to interpret future events.
  4. They can read someone's aura



  1. Children of Hecate have the ability to fire an intense beam of magical energy which will burn anything it touches. The ability can also be focused into small magical bullets, which have better range but are less damaging than a beam.
  2. Children of Hecate have the ability to use magic to electrically charge something made of metal for a short time.


  1. Children of Hecate are able to create a protective dome of magical energy around them for a short time.
  2. Children of Hecate are able to become ethereal in form for a short time, which temporarily causes all attacks to go through them. In this state, they cannot attack an opponent and if they do their ethereal state will dissipate instantly.


  1. Children of Hecate have the innate ability to see in all directions at once.
  2. Children of Hecate are innately stronger at night.
  3. Children of Hecate are able to communicate with the dead to gather information.
  4. Children of Hecate are adept at making potions and elixirs, however potions used in battle cannot be overly powerful or altering to the events of the battle. Potions that can automatically heal all wounds or restore all energy are examples of over-powered potions. Only descendants of Hecate/Circe and Lampades can create potions. Overconsumption of potions can result in overdose symptoms and some potions could have side-effects or not work at all.


  1. Children of Hecate can conjure spells to teleport themselves and allies. The further the distance, the more energy drained.
  2. Children of Hecate can cast a levitation spell on themselves for a short time which will allow them to fly, the longer they levitate the more power it drains. The spell can also be used items and enemies.
  3. Children of Hecate are able to use some healing spells to quickly heal minor wounds and slowly heal major wounds. Fatal wounds cannot be healed.

3 Months After a Character is MadeEdit

  1. Children of Hecate are able to control the Mist around them, allowing them to create optical illusions that can fool even demigods. The illusions can confuse enemies with false memories, alter the appearance of the user or their allies, change the appearance of items or weapons or even alter the appearance of the environment to an extent. Changes to the Mist only last for a short time, mist control is less draining than custom spells. (6 month)

6 Months After a Character is MadeEdit

  1. Children of Hecate have the ability to create new spells, whether they were trained, self-taught or devised the spell on the fly. The spells can be minor, such as locating, summoning animals, divination or controlling emotions. Or they can be more advanced and powerful such as controlling the elements, pure magical energy, necromancy, curses and summoning monsters or magical guardians. Spells cannot be overly powerful or controlling. The more complex and powerful the spell, the more energy it drains from the user.

9 Months After a Character is MadeEdit

  1. Children of Hecate have the ability to focus all their magical abilities into transforming themselves into any living being, or even a being of their own imagination. This power is, in essence, the ability to shapeshift into anything the user can imagine. The user can transform into another human, an animal, a monster, or anything in between. The transformation can last as long as the user wishes it to, but the longer they hold their form the more it drains them. They cannot cast any spells while the transformation is in place and they cannot transform into anything overly powerful. (Like a rabbit that can make people’s heads explode with a thought. ) The form they shift into cannot be larger than 2 to 3 times the human size of the user, and after the user resumes their regular form they are severely drained. Unable to move from exhaustion and they could possibly faint. This power can only be used once in a fight.


  1. Children of Hecate typically love the magical arts, many of them are known for writing spellbooks. Her children have created/re-introduced and improved spells and techniques all over history.
  2. Necromancy is commonly a favored magical art among children of Hecate.
  3. Children of Hecate are known for being quite mysterious.
  4. Children of Hecate are often more active and exhibit better moods at night and in dark environments.
  5. Children of Hecate wield innate knowledge and understanding of the Mist.

Name Etymology:



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Which Witch (Demo Bonus Track)04:20

Which Witch (Demo Bonus Track)

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